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OpenGL 1.2 for AIX: Reference Manual
glHint Subroutine
Purpose
Specifies implementation-specific hints.
Library
OpenGL C bindings library: libGL.a
C Syntax
void glHint( GLenum Target,
GLenum Mode)
Description
Certain aspects of GL behavior, when there is room for interpretation, can be controlled with hints. A hint is specified with two arguments. Target is a symbolic constant indicating the behavior to be controlled, and Mode is another symbolic constant indicating the desired behavior. Mode can be one of the following three:
GL_FASTEST |
The most efficient option should be chosen. |
GL_NICEST |
The most correct or highest quality option should be chosen. |
GL_DONT_CARE |
The client does not have a preference. This is the initial setting for all hints. |
Though the implementation aspects that can be hinted are well-defined, the interpretation of the hints depends on the implementation. The hint aspects that can be specified with Target, along with suggested semantics, are:
GL_FOG_HINT |
Indicates the accuracy of fog calculation. If per-pixel fog calculation is not efficiently supported by the GL implementation, hinting GL_DONT_CARE or GL_FASTEST can result in per-vertex calculation of fog effects. |
GL_LINE_SMOOTH_HINT |
Indicates the sampling quality of antialiased lines. Hinting GL_NICEST can result in more pixel fragments being generated during rasterization, if a larger filter function is applied. |
GL_PERSPECTIVE_CORRECTION_HINT |
Indicates the quality of color and texture coordinate interpolation. If perspective-corrected parameter interpolation is not efficiently supported by the GL implementation, hinting GL_DONT_CARE or GL_FASTEST can result in simple linear interpolation of colors and texture coordinates. |
GL_POINT_SMOOTH_HINT |
Indicates the sampling quality of antialiased points. Hinting GL_NICEST can result in more pixel fragments being generated during rasterization, if a larger filter function is applied. |
GL_POLYGON_SMOOTH_HINT |
Indicates the sampling quality of antialiased polygons. Hinting GL_NICEST can result in more pixel fragments being generated during rasterization, if a larger filter function is applied. |
GL_SUBPIXEL_HINT_IBM |
Indicates if primitives are rendered using subpixel sampling techniques. Hinting GL_NICEST can result in a greater accuracy of pixels turned on when a primitive is rendered. GL_FASTEST and GL_DONT_CARE may result in faster, non-subpixel positioned, rendering of some primitives. |
GL_CLIP_VOLUME_CLIPPING_HINT_EXT |
Indicates whether clip volume clipping is desirable. Hinting GL_NICEST can result in all
clipping calculations being performed, while GL_FASTEST can suppress such clipping. GL_FASTEST
should only be used when the user is confident that no attempts to render will occur outside the clip volume,
for the behavior of the GL library is undefined if any primitive extends beyond the clip volume. This hint is supported if and only if the GL_EXT_clip_volume_hint extension is supported. |
Parameters
Target |
Specifies a symbolic constant indicating the behavior to be controlled. GL_FOG_HINT, GL_LINE_SMOOTH_HINT, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_SMOOTH_HINT, and GL_POLYGON_SMOOTH_HINT are accepted. |
Mode |
Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. |
Notes
The interpretation of hints depends on the implementation. The glHint subroutine can be ignored.
Errors
GL_INVALID_ENUM |
Either Target or Mode is not an accepted value. |
GL_INVALID_OPERATION |
The glHint subroutine is called between a call to glBegin and the corresponding call to glEnd. |
Files
/usr/include/GL/gl.h |
Contains C language constants, variable type definitions, and ANSI function prototypes for OpenGL. |
Related Information
The glBegin or glEnd subroutine.
OpenGL Overview.
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