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OpenGL 1.2 for AIX: Reference Manual

gluNurbsCallback Subroutine

Purpose

Defines a callback for a non-uniform rational B-spline (NURBS) object.

Library

OpenGL C bindings library: libGL.a

C Syntax

void gluNurbsCallback(GLUnurbs* nurb, 
   GLenum which, 
   GLvoid (*CallBackFunc)())

Description

The gluNurbsCallback subroutine is used to define a callback to be used by a NURBS object. If the specified callback is already defined, the existing definition is replaced. If the CallBackFunc parameter is null, then this callback will not get involked and the replaced data, if any, will be lost.

Except the error callback, these callbacks are used by NURBS tessellator (when GLU_NURBS_MODE is set to be GLU_NURBS_TESSELLATOR) to return back the OpenGL polygon primitives resulted from the tessellation. Note that there are two versions of each callback: one with a user data pointer and one without. If both versions for a particular callback are specified then the callback with the user data pointer will be used. Note that "userData" is a copy of the pointer that was specified at the last call to gluNurbsCallbackData.

The error callback function is effective no matter which value that GLU_NURBS_MODE is set to. All other callback functions are effective only when GLU_NURBS_MODE is set to GLU_NURBS_TESSELLATOR.

The legal callbacks are as follows:

GLU_NURBS_BEGIN The begin callback indicates the start of a primitive. The function takes a single argument of type Glenum which can be one of GL_LINES, GL_LINE_STRIPS, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, or GL_QUAD_STRIP. The default begin callback function is null. The function prototype for this callback looks like:
void begin ( GLenum type );
GLU_NURBS_BEGIN_DATA The same as the GLU_NURBS_BEGIN callback except that it takes an additional pointer argument. This pointer is a copy of the pointer that was specified at the last call to gluNurbsCallbackData. The default callback function is null. The function prototype for this callback function looks like:
void beginData (GLenum type, void *userData);
GLU_NURBS_VERTEX The vertex callback indicates a vertex of the primitive. The coordinates of the vertex are stored in the parameter "vertex". All the generated vertices have dimension 3, that is, Homogeneous coordinates have been transformed into affine coordinates. The default vertex callback function is null. The function prototype for this callback function looks like:
void vertex ( GLfloat *vertex );
GLU_NURBS_VERTEX_DATA The same as the GLU_NURBS_VERTEX callback except that it takes an additional pointer argument. This pointer is a copy of the pointer that was specified at the last call to gluNurbsCallbackData. The default callback function is null. The function prototype for this callback function looks like:
void vertexData ( GLfloat *vertex, void *userData );
GLU_NURBS_NORMAL The normal callback is invoked as the vertex normal is generated. The components of the normal are stored in the parameter "normal". In the case of a NURBS curve, the callback function is effective only when the user provides a normal map (GL_MAP1_NORMAL). In the case of a NURBS surface, if a normal map (GL_MAP2_NORMAL) is provided, then the generated normal is computed from the normal map. If a normal map is not provided then a surface normal is computed in a manner similar to that described for evaluators when GL_AUTO_NORMAL is enabled. The default normal callback function is null. The function prototype for this callback function looks like:
void normal ( GLfloat *normal );
GLU_NURBS_NORMAL_DATA The same as the GLU_NURBS_NORMAL callback except that it takes an additional pointer argument. This pointer is a copy of the pointer that was specified at the last call to gluNurbsCallbackData. The default callback function is null. The function prototype for this callback function looks like:
void normalData ( GLfloat *normal, void *userData );
GLU_NURBS_COLOR The color callback is invoked as the color of a vertex is generated. The components of the color are stored in the parameter "color". This callback is effective only when the user provides a color map (GL_MAP1_COLOR_4 or GL_MAP2_COLOR_4). "color" contains four components: R,G,B,A. The default color callback function is null. The prototype for this callback function looks like:
void color ( GLfloat *color );
GLU_NURBS_COLOR_DATA The same as the GLU_NURBS_COLOR callback except that it takes an additional pointer argument. This pointer is a copy of the pointer that was specified at the last call to gluNurbsCallbackData. The default callback function is null. The function prototype for this callback function looks like:
void colorData ( GLfloat *color, void *userData );
GLU_NURBS_TEX_COORD The texture callback is invoked as the texture coordinates of a vertex are generated. These coordinates are stored in the parameter "texCoord". The number of texture coordinates can be 1, 2, 3, or 4 depending on which type of texture map is specified (GL_MAP*_TEXTURE_COORD_1, GL_MAP*_TEXTURE_COORD_2, GL_MAP*_TEXTURE_COORD_3, GL_MAP*_TEXTURE_COORD_4 where * can be either 1 or 2). If no texture map is specified, this callback function will not be called. The default texture callback function is null. The function prototype for this callback function looks like:
void texCoord ( GLfloat *texCoord );
GLU_NURBS_TEXTURE_COORD_DATA The same as the GLU_NURBS_TEX_COORD callback except that it takes an additional pointer argument. This pointer is a copy of the pointer that was specified at the last call to gluNurbsCallbackData. The default callback function is null. The function prototype for this callback function looks like:
void texCoordData (GLfloat *texCoord, void *userData);
GLU_NURBS_END The end callback is invoked at the end of a primitive. The default end callback function is null. The function prototype for this callback function looks like:
void end ( void );
GLU_NURBS_END_DATA The same as the GLU_NURBS_TEX_COORD callback except that it takes an additional pointer argument. This pointer is a copy of the pointer that was specified at the last call to gluNurbsCallbackData. The default callback function is null. The function prototype for this callback function looks like:
void endData ( void *userData );
GLU_NURBS_ERROR The error function is called when an error is encountered. Its single argument is of type GLenum, and it indicates the specific error that occurred. There are 37 errors unique to NURBS named GLU_NURBS_ERROR1 through GLU_NURBS_ERROR37. Character strings describing these errors can be retrieved with gluErrorString.

Parameters

nurb Specifies the NURBS object created with the gluNewNurbsRenderer subroutine.
which Specifies the callback being defined. Valid values are:
  • GLU_NURBS_BEGIN
  • GLU_NURBS_VERTEX
  • GLU_NURBS_NORMAL
  • GLU_NURBS_COLOR
  • GLU_NURBS_TEX_COORD
  • GLU_NURBS_END
  • GLU_NURBS_BEGIN_DATA
  • GLU_NURBS_VERTEX_DATA
  • GLU_NURBS_NORMAL_DATA
  • GLU_NURBS_COLOR_DATA
  • GLU_NURBS_TEXTURE_COORD_DATA
  • GLU_NURBS_END_DATA
  • GLU_NURBS_ERROR
CallBackFunc Specifies the function that the callback calls.

Files

/usr/include/GL/gl.h Contains C language constraints, variable type definitions, and ANSI function prototypes for OpenGL.

Related Information

The gluErrorString subroutine, gluNewNurbsRenderer subroutine gluNurbsCallbackData subroutine gluNurbsProperty subroutine .

OpenGL Overview.


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